![]() Two massive, diverse armies and a relatively short timespan? A perfect Total War setting, Nikolov reckons. It took somewhere between 10 or 15 years. The phrase 'the face that launched a thousand ships' refers to Helen, because immediately after she buggered off to Troy, a massive coalition of Greeks sailed after her to bring her back to Sparta. The game starts in the late bronze age, as Paris runs off to Troy with Helen, who was already married to Menelaus, King of Sparta. ![]() Total War Saga: Troy is about the great Trojan War, the legendary siege immortalised in a really long poem by Homer (who actually acts as your in game advisor, the big mad bastard). The first Saga was called Thrones Of Britannia and covered the great Viking invasion of our little island. The Saga series of Total War games focuses in on one flash point time in history, rather than spanning decades as the main series of strategy games do. The topic had come up because we were talking about the just-this-minute announce new Total War Saga game, A Total War Saga: Troy. HahaHAHAHha yes of course, that's what I was talking about, it would be ludicrous to expect that a strategy game allowed players to plan for and/or orchestrate Achilles sulking and Patrolclus getting himself killed, and then Achilles going grief-berserk over his dead boyfriend. "You're probably talking about the Trojan Horse?" he replied. So, I asked Todor Nikolov, lead game designer at Creative Assembly Sofia, would players have to set up the same set of circumstances? According to the Iliad, the sacking of Troy only happened after a very specific set of things occurred in the right order.
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